Best WoD Mage

The Power to Remake the World. In an age long gone, mortals dethroned the gods and seized the heavens for their own. * Provides everything you need to tell your own stories in the occult world of the Awakened, including details of the various orders and paths of magic, and many secrets of the World of Darkness.
Reviews
Find Best Price at Amazon"If you can handle WoD past that point, move on to Werewolf: TF to work on higher concepts - more complex combat, system additions, and spirits in general. I feel that the spell casting - which is a major aspect, of course - is poorly expressed at times, vague, oddly organized and overall could have been presented in practice rather than worrying about the theory."
"Awakening, however, spends a full 181 pages talking exhaustively about Magic and its use in precise mechanical terms with an abundance of details and examples."
"I've read a few things about this game's predecessor, Mage: The Ascension, but I find it, while deep and interesting, perhaps too littered with philosophical, conceptual and abstract imagery to be truly enjoyable in terms of gameplay."
"This game is a good read so far and i hope to play a session and not gm soon."
"I had to fight to prove to people that Mage: The Ascension was a playable game - but I did it. Then came the book "Ascension," which ended the mage line, and I honestly thought it was awful. My players range from heavy rules-lawyers types to people who hate looking into rulebooks and at most just want to know how many dice to roll so they can get this mechanics thing over with and bacl to the role-playing. Tell that to the guy in my game who has been doing magic using his PDA, laptop, and various devices he's built. Except that D&D magic doesn't let you improvise - and my players after only a few weeks were making up effects that weren't listed in the rote setions of the mage book. Who is to say that a mage can't use Asian, African, Middle Eastern, Australian, or Native American style trappings in his workings? Finally, Paradox is dangerous the moment you start doing something big and vulgar. Sure, I never had problems with this when I ran the old mage, but this puts it in clear black and white so I don't have to debate every frickin' time. Overall, the book is laid out well, edited fairly well for a White Wolf release, and with the exceptions of the gold specks on every page, easy to read. As I've found out, you can't judge the game just by reading it - you have to play it to see what it truly is capable of."

The World of Darkness role playing games tak e the reader into worlds and realities where magic is not de ad and not even the dead are dead.
Reviews
Find Best Price at Amazon"I don't know how it's different from the later games because I never played those apparent pieces of trash, but I can vouch for Mage: The Ascension."
"The fact that it is an RPG speaks more to the message of the book than the actually style of play; create your own world."
"Excellent book--great ebayer too."
"Excellent product!"
"As described, book was slightly warped vertically."
"Love Storyteller System and the Classic World of Darkness, as well as Mage the Ascension being my favorite of all White Wold Games."
"A fitting end to the best game in the White Wolf universe."

Book by Brooks, Dierd're, Chambers, John, Woodcock, Lindsay.
Reviews
Find Best Price at Amazon"I mean, yes, I disagree with the fact that some story elements are missing, Mood and the Example Of Play section for example leaves you kind of lost.Call me Technocratic, but I feel that the Paradox system is efficient, and the read overall isn't as confusing as most players can rumor it to be."
"This particular book explains the rules to a game that is very open-ended, very flexible, and works the imagination more than any other game that I've played."
"The book was in pretty good condition, though I do wish there would have been a casing around it."
"As far as the old revisions went, they got you involved on a great scale war which spanned several realities in conflict, it was very easy to forget about the real place of the fight (Earth) and get involved in petty politicing with astral spirits (Umbrood) or just get lost inside your huge tradition full of all powerful archmages who could do things you would never be able to do in several lifetimes. Why the three stars?"
"Having played both Werewolf: The Apocalypse and Vampire: The Masquerade, I honestly didn't think too much about mage till a local person in my gaming group mentioned he ran Mage."
"My husband was thrilled, he looks at it almost everyday."
"It's an okay book."
Best WoD Vampire

Above all, they are vampires. UNTIL THE END OF ALL THINGS. This new edition of Vampire: The Masquerade is an updated, revised version of the popular classic.
Reviews
Find Best Price at Amazon"The book was basically brand new no wear or tear, no wrinkle, or any of the pages missing."
"product arrived on time and as described."
"A classic and forgotten game."
"So after reading this book.... im addicted to the themes, the disciplines,and honestly everything about it."
"Classic Vampiric roleplaying."
"Very very flimsy binding."
Best WoD General

Above all, they are vampires. UNTIL THE END OF ALL THINGS. This new edition of Vampire: The Masquerade is an updated, revised version of the popular classic.
Reviews
Find Best Price at Amazon"Vampire: the Masquerade is a part of a larger setting - the "classic" World of Darkness, which also includes games about other supernaturals like Werewolf: the Apocalypse, Mage:the Ascension, Changeling: the Dreaming, Wraith: the Oblivion, and others. - I like that both the setting and the rules system provide opportunities to explore darker and edgier themes like misuse of power, oppression by you "parent" and by your "government", morality, crime and punishment, intrigue and betrayal, and what would happen to you if you let loose the monster inside you, and do whatever you want to whomever you want. Overall, Vampire: the Masquerade is a unique role-playing game, offering an opportunity to touch upon dark and personal themes, and set in a fascinating complex world."
"The book was basically brand new no wear or tear, no wrinkle, or any of the pages missing."
"product arrived on time and as described."
"A classic and forgotten game."
"So after reading this book.... im addicted to the themes, the disciplines,and honestly everything about it."
"Classic Vampiric roleplaying."
"Very very flimsy binding."
Best WoD Werewolf

The World of Darkness role playing games tak e the reader into worlds and realities where magic is not de ad and not even the dead are dead.
Reviews
Find Best Price at Amazon"This core book, while out of print, is certainly the easiest core book I have ever used, It gives the reader the story and background, and then provides a thorough, step-by-step guide to creating a character by following every line of the character sheet in the order it is written."
"This rulebook is for the system that came out roughly 20 years ago."
"I have run and played in multiple campaigns in the past and will be starting a new one up in a few months."
"A real ROLE playing game that honestly calls itself a Storyteller game."
"Excellent RPG!"
"This is a great book and amazing gaming system."
Best Other WoD Games

Taken from your home, transformed by the power of Faerie, kept as the Others' slave or pet - but you never forgot where you came from.
Reviews
Find Best Price at Amazon"Consequently, my take on "Changeling: the Lost" is largely based on how it compares to its predecessor, "Changeling: the Dreaming." Changelings of "the Lost" come by the title more honestly, being very mortal escapees from their faerie captors."
"I love it despite at this point i'm more interested in making a character before getting into anything else just yet.Though I'm not sure if I can find anyone who like to join me in a session that lives nearby that can help me find my bearings so i can enjoy the (possibly?)."
"The book was in better than expected condition, I'm so glad to get my RP parties going with fae!"
"The concept of a parallel faerie world seems like it would be very difficult to turn into a RP story, and I'm not sure if I will ever play this game (I think I'm leaning more toward Vampire), but I would recommend this book just for the ideas & inspiration."
"I bought this for my BFF and she LOVES it!"
"Great stories and characters plus lots of insight into the Fae."
"Changeling: The Dreaming was the biggest disappointments of the original World of Darkness. Unlike the other reimagined WoD this book is a great step up. This is by far the best second try of all the WoD games."
"I bought this book expecting a good game."