Koncocoo

Best Hard Science Fiction

Ready Player One
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline. And I mean head over heels in love--the way you fall for someone who is smart, feisty, and who can effortlessly finish your favorite movie lines, music lyrics, or literature quotes before they come out of your mouth. Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. Our unlikely hero is an overweight trailer park kid who goes by Wade Watts in real life, and “Parzival” to his best friends and mortal enemies--all of whom he interacts with virtually. Just like the Arthurian knight that is his namesake, young Wade is on a quest for an incredible treasure guarded by mythical creatures. The setup is particularly brilliant, because Ernie Cline seems to have a laser-beam knowledge of (and warm, fuzzy love for) every pop song, arcade game, and giant robot produced in the last thirty years. Seriously, this is a guy who owns and regularly drives a 1982 DeLorean that has been mocked up to look exactly like the time-traveling car in Back to the Future , complete with a glowing flux capacitor. Worse, these corporate baddies are posers with no love for the game – they have movie dialogue piped in via radio earpieces, use bots to cheat at arcade games like JOUST, and don’t hesitate to terrorize or murder people in the real world to achieve their aims inside the OASIS. Our good guy has to leave his X-Wing fighter aboard his private flotilla so that he can pilot an authentic Ultraman recreation. And how do you not grin when someone dons a pair of virtual Chuck Taylor All Stars that bestow the power of flight? Instead, Cline keeps the stakes high throughout, and the epic treasure hunt structure (complete with an evolving high-score list) keeps the action intense. The plot unfolds with constant acceleration, never slowing down or sagging in the middle, to create a thrilling ride with a fulfilling ending. In your debut novel Ready Player One you incorporate literally hundreds of pop culture references, many of them in ways that are integral to the book’s plot. Q) Like the book’s hero, you possess a horrifyingly deep knowledge of a terrifyingly broad swathe of culture, ranging from John Hughes movies to super-obscure Japanese animation to 8-bit videogames to science-fiction and fantasy literature to role-playing games like Dungeons & Dragons. Then as an adult, I worked at a long series of low paying tech support jobs that allowed me to surf the Internet all day, and I spent a lot of my cubicle time looking up obscure pop culture minutiae from my childhood while I waited for people to reboot their PCs. When I get home that night, I accidentally invent a cheap abundant clean energy source that saves human civilization. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”-- Booklist , starred review. "This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”-- Publishers Weekly. "Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. " Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. "The pure, unfettered brainscream of a child of the 80s, like a dream my 13-year-old self would have had after bingeing on Pop Rocks and Coke…I couldn’t put it down. Ernest Cline's hero competes in a virtual world with life-and-death stakes -- which is only fitting, because he's fighting to make his dreams into reality.
Reviews
"Really enjoyed this book and I knew all of the 80’s references!"
"As we become more and more obsessed with our devices and less involved in our physical surroundings we could reach a future that is outlined in this book."
"A little too much with old video games and movies."
"Such a fun story that incorporates great 80’s references, fantasy, science-fiction, dystopian futures and romance."
"Cline has imagined an interesting (albeit unfortunate) future world and created a story around several endearing characters."
"Overall, this was an entertaining book, and a good journey back to the heyday of coin operated arcade games of the 80s."
"This book covers the feeling of being hopeful for a future, Dark in the sense of how the future is, Nostalgic with all the references to old consoles and movies, the book can be lighthearted at times, and the book makes you think about are culture and what it could become."
"Im an avid reader and it caught my attention and held it because its a different subject matter then the usual fodder."
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The Martian: A Novel
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive. Perhaps it’s the rugged terrain, beautiful scenery, or vast natural landscape that appeals to you. Earth’s liquid core gives it a magnetic field that protects us from most of the nasty crap the sun pukes out at us. The easiest way to do that is to bury your base in Martian sand and rocks. The Curiosity probe recently discovered that Martian soil has quite a lot of ice in it. Just think of how much food you eat in a year and imagine how much space it takes to grow it. Mars’s average daily temperature is -50C (-58F), so it’ll be a continual energy drain to keep warm. Make a base with a big death ray so you can address the UN while wearing an ominous mask and demand ransom? Because in the end, Mars is a harsh, dangerous place and if something goes wrong you’ll have no hope of rescue. Remember Man Plus, Frederik Pohl’s award-winning 1976 novel about a cyborg astronaut who’s sent, alone, to Mars? Imagine, instead, that the astronaut was just a regular guy, part of a team sent to the red planet, and that, through a series of tragic events, he’s left behind, stranded and facing certain death. The story is told mostly through the log entries of astronaut Mark Watney, chronicling his efforts to survive: making the prefab habitat livable and finding a way to grow food, make water, and get himself off the planet. Interspersed among the log entries are sections told from the point of view of the NASA specialists, back on Earth, who discover that Watney is not dead (as everyone assumed) and scramble together a rescue plan. There are some inevitable similarities between the book and the 1964 movie Robinson Crusoe on Mars, but where the movie was a broad sci-fi adventure, the novel is a tightly constructed and completely believable story of a man’s ingenuity and strength in the face of seemingly insurmountable odds.
Reviews
"The main character, Watney, presumed dead, is accidentally left by his crew mates when an intense Martian dust storm forces them to abort their mission. What follows for part of the book is a logbook style narrative that describes in great technical detail Watney's efforts to extend his life until the next scheduled mission arrives in 4 years. After reading just the first 20% of the book (my Kindle has no page numbers) one can't help but be impressed by the author's depth of knowledge in this regard. There are no flashbacks of our main character fishing with Dad at the old water hole, or him riding his first bicycle without training wheels. Again, we don't follow our mission control cast of characters back too their respective homes and meet their wives and husbands and get served up cliche insights into their innermost thoughts. I highly recommend this book to people who are into reading hard sci-fi of the not-too-distant future, sci-fi without blasters and ray guns or 9' tall aliens that bleed acid."
"Mark Watney the main character in The Martian will engage you in many life lessons one as such on how to survive on Mars for several years by growing your own potatoes. All jokes aside this book will help your students understand why NASA has put forth the effort towards the research they’ve done on Mars. Since we now know to grow food and live there for years we could start spreading out our world population by sending some people to Mars. This book does teach the perspective audience how to potentially live off the grid and survive if there were a huge life event to happen on earth."
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Artemis: A Novel
And it calls for a particular combination of cunning, technical skills, and large explosions—not to mention sheer brazen swagger. Trapped between competing forces, pursued by a killer and the law alike, even Jazz has to admit she’s in way over her head. Propelled by its heroine’s wisecracking voice, set in a city that’s at once stunningly imagined and intimately familiar, and brimming over with clever problem-solving and heist-y fun, Artemis is another irresistible brew of science, suspense, and humor from #1 bestselling author Andy Weir. Praise for Artemis: “An action-packed techno-thriller of the first order…the perfect vehicle for humans who want to escape, if only for a time, the severe gravity of planet earth. The pages fly by.” — USA Today “Revitalizes the Lunar-colony scenario, with the author’s characteristic blend of engineering know-how and survival suspense...Jazz is a great heroine, tough with a soft core, crooked with inner honesty.” — Wall Street Journal “Smart and sharp…Weir has done it again [with] a sci-fi crowd pleaser made for the big screen.” —Salon.com. “Makes cutting-edge science sexy and relevant…Weir has created a realistic and fascinating future society, and every detail feels authentic and scientifically sound.” -- Associated Press “Out-of-this-world storytelling.”— Houston Chronicle “Weir has done the impossible—he’s topped The Martian with a sci-fi-noir-thriller set in a city on the moon. Go read it!”– Blake Crouch, New York Times bestselling author of Dark Matter “ Everything you could hope for in a follow-up to The Martian : another smart, fun, fast-paced adventure that you won’t be able to put down.” – Ernest Cline, New York Times bestselling author of Ready Player One “A superior near-future thriller…with a healthy dose of humor.” — Publishers Weekly (starred review) “An exciting, whip-smart, funny thrill-ride…one of the best science fiction novels of the year.” — Booklist (starred review) “Narrated by a kick-ass leading lady, this thriller has it all – a smart plot, laugh-out-loud funny moments, and really cool science.” — Library Journal (starred review)Praise for The Martian : And it calls for a particular combination of cunning, technical skills, and large explosions—not to mention sheer brazen swagger. Propelled by its heroine’s wisecracking voice, set in a city that’s at once stunningly imagined and intimately familiar, and brimming over with clever problem-solving and heist-y fun, Artemis is another irresistible brew of science, suspense, and humor from #1 bestselling author Andy Weir.
Reviews
"Tourists flock there for the chance to spend their life's savings on a guided tour of the lunar surface-- which involves wondering about in a high tech hamster ball-- and sampling the local delicacy known as Gunk, a flavored algae no one voluntarily eats a second time. At 26, she finds herself the lunar equivalent of an errand girl, living in an apartment the literal size of a coffin, and smuggling contraband from earth just to make ends meet. Any expectations I had for this book were purely speculative, because, unlike most of the rest of the world, I have not read The Martian or seen the movie. That said, I was surprised 1/3 of the way through to realize I was reading a lightweight heist novel with some heavy handed commentary on wealth inequality. She's as obsessed with her sex life as everyone else in Artemis seems to be, and I have to wonder if author Andy Weir has ever met a woman before. Between chapters, we get letters between Jazz and her earth penpal that date back to when they are children, but this has little relevance to the story at large and often feels like filler."
"Travel between the moon and earth is consistent, and the moon has become a vacation hot spot for people of all types, though the only ones that afford to live there year-round (other than those who work there) are filthy rich. Then he names his price, and she runs with it - she has a specific goal she's saving for, and this will clear it and then some. But that's when things get crazy, and the book takes off like a rocket (put totally intended). Having said that - the book is a fun ride from beginning to end, even *with* those puzzle pieces missing."
"Good news and bad news. Also while it seems to fit with the story line their is more profanity in Artemis than in the Martian."
"As a bonus, if you're busy, you can listen to the audiobook while commuting, cooking, doing chores, etc. The audio is performed by Roxann Dawson (B'lanna Torres of Star Trek: Voyager) and she is perfect."
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Best Time Travel Science Fiction

The Martian: A Novel
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive. Perhaps it’s the rugged terrain, beautiful scenery, or vast natural landscape that appeals to you. Earth’s liquid core gives it a magnetic field that protects us from most of the nasty crap the sun pukes out at us. The easiest way to do that is to bury your base in Martian sand and rocks. The Curiosity probe recently discovered that Martian soil has quite a lot of ice in it. Just think of how much food you eat in a year and imagine how much space it takes to grow it. Mars’s average daily temperature is -50C (-58F), so it’ll be a continual energy drain to keep warm. Make a base with a big death ray so you can address the UN while wearing an ominous mask and demand ransom? Because in the end, Mars is a harsh, dangerous place and if something goes wrong you’ll have no hope of rescue. Remember Man Plus, Frederik Pohl’s award-winning 1976 novel about a cyborg astronaut who’s sent, alone, to Mars? Imagine, instead, that the astronaut was just a regular guy, part of a team sent to the red planet, and that, through a series of tragic events, he’s left behind, stranded and facing certain death. The story is told mostly through the log entries of astronaut Mark Watney, chronicling his efforts to survive: making the prefab habitat livable and finding a way to grow food, make water, and get himself off the planet. Interspersed among the log entries are sections told from the point of view of the NASA specialists, back on Earth, who discover that Watney is not dead (as everyone assumed) and scramble together a rescue plan. There are some inevitable similarities between the book and the 1964 movie Robinson Crusoe on Mars, but where the movie was a broad sci-fi adventure, the novel is a tightly constructed and completely believable story of a man’s ingenuity and strength in the face of seemingly insurmountable odds.
Reviews
"The main character, Watney, presumed dead, is accidentally left by his crew mates when an intense Martian dust storm forces them to abort their mission. What follows for part of the book is a logbook style narrative that describes in great technical detail Watney's efforts to extend his life until the next scheduled mission arrives in 4 years. After reading just the first 20% of the book (my Kindle has no page numbers) one can't help but be impressed by the author's depth of knowledge in this regard. There are no flashbacks of our main character fishing with Dad at the old water hole, or him riding his first bicycle without training wheels. Again, we don't follow our mission control cast of characters back too their respective homes and meet their wives and husbands and get served up cliche insights into their innermost thoughts. I highly recommend this book to people who are into reading hard sci-fi of the not-too-distant future, sci-fi without blasters and ray guns or 9' tall aliens that bleed acid."
"Mark Watney the main character in The Martian will engage you in many life lessons one as such on how to survive on Mars for several years by growing your own potatoes. All jokes aside this book will help your students understand why NASA has put forth the effort towards the research they’ve done on Mars. Since we now know to grow food and live there for years we could start spreading out our world population by sending some people to Mars. This book does teach the perspective audience how to potentially live off the grid and survive if there were a huge life event to happen on earth."
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Best Military Science Fiction

Blood World (Undying Mercenaries Series Book 8)
A planet on the fringe of known space, where the people only respect masters of combat. Earth’s Legions must impress them, but other alien powers have been invited to join the contest.
Reviews
"This is one good story."
"I liked this one, but it felt unfinished."
"More double and triple crosses, the poor guy dose not get it maybe you will if you read it, I would recommend it."
"I have been hooked on t his series from the beginning."
"I thoroughly enjoyed reading this and look forward to an audio version in the future."
"Love this series!"
"This sci-fi is a simple read."
"Love this series, love these characters."
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Best Cyberpunk Science Fiction

Ready Player One: A Novel
Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. A NEW YORK TIMES BESTSELLER “The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a 'nerdgasm' [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.” —Janet Maslin, The New York Times “Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles. It marries the fantastical world of Harry Potter with a touch of Orson Scott Card—where fantasy is reality, geeks are cool, and the possibilities are endless.” — New York Journal of Books “ Ridiculously fun and large-hearted, and you don't have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…You'll wish you could make it go on and on.” —NPR.org. “A delirious, crypto-nerd fantasia...Crammed with ’80s nostalgia and sugar-high prose, it's ridiculous and addictive and full of toy surprises.” —Village Voice “A smart, funny thriller that both celebrates and critiques online culture...Layered with inside jokes and sly references.” —San Francisco Chronicle “A fun, funny and fabulously entertaining first novel…This novel's large dose of 1980s trivia is a delight…[but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast.” — Cleveland Plain Dealer “The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. Grade: A.” —AVClub.com “A preposterously great read and a richly imagined science-fiction world that uses the very idea of nostalgia as a thematic jumping-off point...One of the true geek events of the year.” —HitFix.com “This non-gamer loved every page of READY PLAYER ONE.” —Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse series. I loved every sentence of this book.” —Mark Frauenfelder, BoingBoing "A 'frakking' good read [featuring] incredible creative detail … I grinned at the sheer audacity of Cline's imagination.” — Milwaukee Journal Sentinel “ [A] fantastic page-turner….READY PLAYER ONE may be science fiction, but it's also written for people who have never picked up an SF novel in their lives…” —Annalee Newitz, io9.com. “I really, really loved READY PLAYER ONE…Cline expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future.” —Daniel H. Wilson, New York Times bestselling author of Robopocalypse.
Reviews
"Yes, do read this book."
"Even if you are not a video game player, You will at least remember the video games like Pac-Man that came out in the 1980s."
"This book kept me engaged, maybe it's because I enjoy videogames, but the way the writer actually put me in the story was really good."
"Fun flashbacks to the 80s."
"My husband has not read a book in the 12 years I've been married to him."
"Being only a year older than the main cultural source of the book I was dancing between the story and my own memories. With such a huge cast of cultural references presented it would have been impossible to accumulate them as the characters in this book seem to. The 80s was a huge explosion of geek culture which would take a lifetime to experience, yet these people are able to absorb it in a few years. Even if you are not a child of the 80s, if you have a friend or family member who was this book will provide a great insight into the early days of geekdom."
"The author did a good job of relating how life would be if consumed by a virtual world and how easily humanity would use it as an outlet for everyday life. I believe the author did a find job describing the grandious nature of a world driven my imagination but inhabitted by real people."
"I loved how the real world aspects and cyber world aspect intertwined to create such a dynamic contrast. The adventure, action, and puzzles were all things I looked forward to."
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Best Science Fiction Adventures

Ready Player One: A Novel
Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. A NEW YORK TIMES BESTSELLER “The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a 'nerdgasm' [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.” —Janet Maslin, The New York Times “Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles. It marries the fantastical world of Harry Potter with a touch of Orson Scott Card—where fantasy is reality, geeks are cool, and the possibilities are endless.” — New York Journal of Books “ Ridiculously fun and large-hearted, and you don't have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…You'll wish you could make it go on and on.” —NPR.org. “A delirious, crypto-nerd fantasia...Crammed with ’80s nostalgia and sugar-high prose, it's ridiculous and addictive and full of toy surprises.” —Village Voice “A smart, funny thriller that both celebrates and critiques online culture...Layered with inside jokes and sly references.” —San Francisco Chronicle “A fun, funny and fabulously entertaining first novel…This novel's large dose of 1980s trivia is a delight…[but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast.” — Cleveland Plain Dealer “The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. Grade: A.” —AVClub.com “A preposterously great read and a richly imagined science-fiction world that uses the very idea of nostalgia as a thematic jumping-off point...One of the true geek events of the year.” —HitFix.com “This non-gamer loved every page of READY PLAYER ONE.” —Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse series. I loved every sentence of this book.” —Mark Frauenfelder, BoingBoing "A 'frakking' good read [featuring] incredible creative detail … I grinned at the sheer audacity of Cline's imagination.” — Milwaukee Journal Sentinel “ [A] fantastic page-turner….READY PLAYER ONE may be science fiction, but it's also written for people who have never picked up an SF novel in their lives…” —Annalee Newitz, io9.com. “I really, really loved READY PLAYER ONE…Cline expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future.” —Daniel H. Wilson, New York Times bestselling author of Robopocalypse.
Reviews
"Yes, do read this book."
"Even if you are not a video game player, You will at least remember the video games like Pac-Man that came out in the 1980s."
"This book kept me engaged, maybe it's because I enjoy videogames, but the way the writer actually put me in the story was really good."
"Fun flashbacks to the 80s."
"My husband has not read a book in the 12 years I've been married to him."
"Being only a year older than the main cultural source of the book I was dancing between the story and my own memories. With such a huge cast of cultural references presented it would have been impossible to accumulate them as the characters in this book seem to. The 80s was a huge explosion of geek culture which would take a lifetime to experience, yet these people are able to absorb it in a few years. Even if you are not a child of the 80s, if you have a friend or family member who was this book will provide a great insight into the early days of geekdom."
"The author did a good job of relating how life would be if consumed by a virtual world and how easily humanity would use it as an outlet for everyday life. I believe the author did a find job describing the grandious nature of a world driven my imagination but inhabitted by real people."
"I loved how the real world aspects and cyber world aspect intertwined to create such a dynamic contrast. The adventure, action, and puzzles were all things I looked forward to."
Find Best Price at Amazon

Best Colonization Science Fiction eBooks

Artemis: A Novel
And it calls for a particular combination of cunning, technical skills, and large explosions—not to mention sheer brazen swagger. Trapped between competing forces, pursued by a killer and the law alike, even Jazz has to admit she’s in way over her head. Propelled by its heroine’s wisecracking voice, set in a city that’s at once stunningly imagined and intimately familiar, and brimming over with clever problem-solving and heist-y fun, Artemis is another irresistible brew of science, suspense, and humor from #1 bestselling author Andy Weir. Praise for Artemis: “An action-packed techno-thriller of the first order…the perfect vehicle for humans who want to escape, if only for a time, the severe gravity of planet earth. The pages fly by.” — USA Today “Revitalizes the Lunar-colony scenario, with the author’s characteristic blend of engineering know-how and survival suspense...Jazz is a great heroine, tough with a soft core, crooked with inner honesty.” — Wall Street Journal “Smart and sharp…Weir has done it again [with] a sci-fi crowd pleaser made for the big screen.” —Salon.com. “Makes cutting-edge science sexy and relevant…Weir has created a realistic and fascinating future society, and every detail feels authentic and scientifically sound.” -- Associated Press “Out-of-this-world storytelling.”— Houston Chronicle “Weir has done the impossible—he’s topped The Martian with a sci-fi-noir-thriller set in a city on the moon. Go read it!”– Blake Crouch, New York Times bestselling author of Dark Matter “ Everything you could hope for in a follow-up to The Martian : another smart, fun, fast-paced adventure that you won’t be able to put down.” – Ernest Cline, New York Times bestselling author of Ready Player One “A superior near-future thriller…with a healthy dose of humor.” — Publishers Weekly (starred review) “An exciting, whip-smart, funny thrill-ride…one of the best science fiction novels of the year.” — Booklist (starred review) “Narrated by a kick-ass leading lady, this thriller has it all – a smart plot, laugh-out-loud funny moments, and really cool science.” — Library Journal (starred review)Praise for The Martian : And it calls for a particular combination of cunning, technical skills, and large explosions—not to mention sheer brazen swagger. Propelled by its heroine’s wisecracking voice, set in a city that’s at once stunningly imagined and intimately familiar, and brimming over with clever problem-solving and heist-y fun, Artemis is another irresistible brew of science, suspense, and humor from #1 bestselling author Andy Weir.
Reviews
"Tourists flock there for the chance to spend their life's savings on a guided tour of the lunar surface-- which involves wondering about in a high tech hamster ball-- and sampling the local delicacy known as Gunk, a flavored algae no one voluntarily eats a second time. At 26, she finds herself the lunar equivalent of an errand girl, living in an apartment the literal size of a coffin, and smuggling contraband from earth just to make ends meet. Any expectations I had for this book were purely speculative, because, unlike most of the rest of the world, I have not read The Martian or seen the movie. That said, I was surprised 1/3 of the way through to realize I was reading a lightweight heist novel with some heavy handed commentary on wealth inequality. She's as obsessed with her sex life as everyone else in Artemis seems to be, and I have to wonder if author Andy Weir has ever met a woman before. Between chapters, we get letters between Jazz and her earth penpal that date back to when they are children, but this has little relevance to the story at large and often feels like filler."
"Travel between the moon and earth is consistent, and the moon has become a vacation hot spot for people of all types, though the only ones that afford to live there year-round (other than those who work there) are filthy rich. Then he names his price, and she runs with it - she has a specific goal she's saving for, and this will clear it and then some. But that's when things get crazy, and the book takes off like a rocket (put totally intended). Having said that - the book is a fun ride from beginning to end, even *with* those puzzle pieces missing."
"Artemis. First Thoughts: Andy Weir, fresh off his big win of a novel, The Martian, tells a what-if story – what if we landed on the moon and created a city of giant bubbles, each named after pioneer astronauts. The story is dragging and does gets bloated with science terminology and what happens in certan chemical reactions, etc., that would interest a physics major more than the average young adult novel reader. Final Thoughts: Besides all that, the story really picks up and is a page turner when Jazz makes the biggest heist of her life and nearly dies trying to save Artemis and finds the Moon is not such a harsh mistress."
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Best Hard Science Fiction

Ready Player One
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline. And I mean head over heels in love--the way you fall for someone who is smart, feisty, and who can effortlessly finish your favorite movie lines, music lyrics, or literature quotes before they come out of your mouth. Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. Our unlikely hero is an overweight trailer park kid who goes by Wade Watts in real life, and “Parzival” to his best friends and mortal enemies--all of whom he interacts with virtually. Just like the Arthurian knight that is his namesake, young Wade is on a quest for an incredible treasure guarded by mythical creatures. The setup is particularly brilliant, because Ernie Cline seems to have a laser-beam knowledge of (and warm, fuzzy love for) every pop song, arcade game, and giant robot produced in the last thirty years. Seriously, this is a guy who owns and regularly drives a 1982 DeLorean that has been mocked up to look exactly like the time-traveling car in Back to the Future , complete with a glowing flux capacitor. Worse, these corporate baddies are posers with no love for the game – they have movie dialogue piped in via radio earpieces, use bots to cheat at arcade games like JOUST, and don’t hesitate to terrorize or murder people in the real world to achieve their aims inside the OASIS. Our good guy has to leave his X-Wing fighter aboard his private flotilla so that he can pilot an authentic Ultraman recreation. And how do you not grin when someone dons a pair of virtual Chuck Taylor All Stars that bestow the power of flight? Instead, Cline keeps the stakes high throughout, and the epic treasure hunt structure (complete with an evolving high-score list) keeps the action intense. The plot unfolds with constant acceleration, never slowing down or sagging in the middle, to create a thrilling ride with a fulfilling ending. In your debut novel Ready Player One you incorporate literally hundreds of pop culture references, many of them in ways that are integral to the book’s plot. Q) Like the book’s hero, you possess a horrifyingly deep knowledge of a terrifyingly broad swathe of culture, ranging from John Hughes movies to super-obscure Japanese animation to 8-bit videogames to science-fiction and fantasy literature to role-playing games like Dungeons & Dragons. Then as an adult, I worked at a long series of low paying tech support jobs that allowed me to surf the Internet all day, and I spent a lot of my cubicle time looking up obscure pop culture minutiae from my childhood while I waited for people to reboot their PCs. When I get home that night, I accidentally invent a cheap abundant clean energy source that saves human civilization. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”-- Booklist , starred review. "This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”-- Publishers Weekly. "Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. " Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. "The pure, unfettered brainscream of a child of the 80s, like a dream my 13-year-old self would have had after bingeing on Pop Rocks and Coke…I couldn’t put it down. Ernest Cline's hero competes in a virtual world with life-and-death stakes -- which is only fitting, because he's fighting to make his dreams into reality.
Reviews
"Yes, do read this book."
"Even if you are not a video game player, You will at least remember the video games like Pac-Man that came out in the 1980s."
"This book kept me engaged, maybe it's because I enjoy videogames, but the way the writer actually put me in the story was really good."
"Fun flashbacks to the 80s."
"My husband has not read a book in the 12 years I've been married to him."
"Being only a year older than the main cultural source of the book I was dancing between the story and my own memories. With such a huge cast of cultural references presented it would have been impossible to accumulate them as the characters in this book seem to. The 80s was a huge explosion of geek culture which would take a lifetime to experience, yet these people are able to absorb it in a few years. Even if you are not a child of the 80s, if you have a friend or family member who was this book will provide a great insight into the early days of geekdom."
"The author did a good job of relating how life would be if consumed by a virtual world and how easily humanity would use it as an outlet for everyday life. I believe the author did a find job describing the grandious nature of a world driven my imagination but inhabitted by real people."
"I loved how the real world aspects and cyber world aspect intertwined to create such a dynamic contrast. The adventure, action, and puzzles were all things I looked forward to."
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Best Superhero Science Fiction

Ready Player One
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline. And I mean head over heels in love--the way you fall for someone who is smart, feisty, and who can effortlessly finish your favorite movie lines, music lyrics, or literature quotes before they come out of your mouth. Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. Our unlikely hero is an overweight trailer park kid who goes by Wade Watts in real life, and “Parzival” to his best friends and mortal enemies--all of whom he interacts with virtually. Just like the Arthurian knight that is his namesake, young Wade is on a quest for an incredible treasure guarded by mythical creatures. The setup is particularly brilliant, because Ernie Cline seems to have a laser-beam knowledge of (and warm, fuzzy love for) every pop song, arcade game, and giant robot produced in the last thirty years. Seriously, this is a guy who owns and regularly drives a 1982 DeLorean that has been mocked up to look exactly like the time-traveling car in Back to the Future , complete with a glowing flux capacitor. Worse, these corporate baddies are posers with no love for the game – they have movie dialogue piped in via radio earpieces, use bots to cheat at arcade games like JOUST, and don’t hesitate to terrorize or murder people in the real world to achieve their aims inside the OASIS. Our good guy has to leave his X-Wing fighter aboard his private flotilla so that he can pilot an authentic Ultraman recreation. And how do you not grin when someone dons a pair of virtual Chuck Taylor All Stars that bestow the power of flight? Instead, Cline keeps the stakes high throughout, and the epic treasure hunt structure (complete with an evolving high-score list) keeps the action intense. The plot unfolds with constant acceleration, never slowing down or sagging in the middle, to create a thrilling ride with a fulfilling ending. In your debut novel Ready Player One you incorporate literally hundreds of pop culture references, many of them in ways that are integral to the book’s plot. Q) Like the book’s hero, you possess a horrifyingly deep knowledge of a terrifyingly broad swathe of culture, ranging from John Hughes movies to super-obscure Japanese animation to 8-bit videogames to science-fiction and fantasy literature to role-playing games like Dungeons & Dragons. Then as an adult, I worked at a long series of low paying tech support jobs that allowed me to surf the Internet all day, and I spent a lot of my cubicle time looking up obscure pop culture minutiae from my childhood while I waited for people to reboot their PCs. When I get home that night, I accidentally invent a cheap abundant clean energy source that saves human civilization. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”-- Booklist , starred review. "This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”-- Publishers Weekly. "Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. " Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. "The pure, unfettered brainscream of a child of the 80s, like a dream my 13-year-old self would have had after bingeing on Pop Rocks and Coke…I couldn’t put it down. Ernest Cline's hero competes in a virtual world with life-and-death stakes -- which is only fitting, because he's fighting to make his dreams into reality.
Reviews
"Yes, do read this book."
"Even if you are not a video game player, You will at least remember the video games like Pac-Man that came out in the 1980s."
"This book kept me engaged, maybe it's because I enjoy videogames, but the way the writer actually put me in the story was really good."
"Fun flashbacks to the 80s."
"My husband has not read a book in the 12 years I've been married to him."
"Being only a year older than the main cultural source of the book I was dancing between the story and my own memories. With such a huge cast of cultural references presented it would have been impossible to accumulate them as the characters in this book seem to. The 80s was a huge explosion of geek culture which would take a lifetime to experience, yet these people are able to absorb it in a few years. Even if you are not a child of the 80s, if you have a friend or family member who was this book will provide a great insight into the early days of geekdom."
"The author did a good job of relating how life would be if consumed by a virtual world and how easily humanity would use it as an outlet for everyday life. I believe the author did a find job describing the grandious nature of a world driven my imagination but inhabitted by real people."
"I loved how the real world aspects and cyber world aspect intertwined to create such a dynamic contrast. The adventure, action, and puzzles were all things I looked forward to."
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Best Space Opera Science Fiction

Etheric Researcher: A Kurtherian Gambit Series (Etheric Adventures: Anne and Jinx Book 2)
Set on the foundation laid by the Kurtherian Gambit Series, this story tells about one of the fan favorites and her new partner.
Reviews
"The first book,Etheric Recruit, was a great start in the series."
"So, these 2 books are the beginning of Steve's contributing to the Empire of Bethany Ann ... hummm.... waiting on the rest of the books, not just the 3rd !!"
"I am so impressed by this new author, I was late getting the first book, so bought the first and second at the same time, then read them both in one night."
"This was pretty dang good!"
"Love reading about Anne and Jinx continued growth and the new characters are a fun read!"
"If someone told you that this Steven rendition is as cool as the grey Etheric nether regions then they are missing da velly goot point!"
"I really liked this second book."
"Could have been 5 stars, but why the SJW BS with a throw away character?"
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Best Space Fleet Science Fiction

Blood World (Undying Mercenaries Series Book 8)
A planet on the fringe of known space, where the people only respect masters of combat. Earth’s Legions must impress them, but other alien powers have been invited to join the contest.
Reviews
"Does not take itself seriously like others and one of the funnier books I've read in a while."
"Absolutely love this whole series, great story with believable action and twists."
"Great series and enjoy each story more and more."
"I like Larson but this series of books has become cookie cutter."
"Good read I enjoy these book's ."
"I love,this whole series."
"I really can't get enough of Mr. Larson's books."
"Fun read."
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Best Exploration Science Fiction

The Martian
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive. Perhaps it’s the rugged terrain, beautiful scenery, or vast natural landscape that appeals to you. You better bring a nice, sturdy container to hold air in. You probably plan to breathe during your stay, so you’ll need to have something in that pressure vessel. Earth’s liquid core gives it a magnetic field that protects us from most of the nasty crap the sun pukes out at us. The easiest way to do that is to bury your base in Martian sand and rocks. The Curiosity probe recently discovered that Martian soil has quite a lot of ice in it. Just think of how much food you eat in a year and imagine how much space it takes to grow it. Among other things, you’ll need to deal with heating your home and greenhouse. Mars’s average daily temperature is -50C (-58F), so it’ll be a continual energy drain to keep warm. Make a base with a big death ray so you can address the UN while wearing an ominous mask and demand ransom? Because in the end, Mars is a harsh, dangerous place and if something goes wrong you’ll have no hope of rescue. --This text refers to an out of print or unavailable edition of this title.
Reviews
"The main character, Watney, presumed dead, is accidentally left by his crew mates when an intense Martian dust storm forces them to abort their mission. What follows for part of the book is a logbook style narrative that describes in great technical detail Watney's efforts to extend his life until the next scheduled mission arrives in 4 years. After reading just the first 20% of the book (my Kindle has no page numbers) one can't help but be impressed by the author's depth of knowledge in this regard. There are no flashbacks of our main character fishing with Dad at the old water hole, or him riding his first bicycle without training wheels. Again, we don't follow our mission control cast of characters back too their respective homes and meet their wives and husbands and get served up cliche insights into their innermost thoughts. I highly recommend this book to people who are into reading hard sci-fi of the not-too-distant future, sci-fi without blasters and ray guns or 9' tall aliens that bleed acid."
"I really feel like reading this book has opened my mind in how I might approach problem solving in the future; looking for creative ways to solve to a problem that I might not have considered before. The comparison to the real ill-fated Apollo 13 mission has been mentioned by many. In that mission, the crew had to devise inventive ways to solve equipment issues using only what they had on hand, just as Mark Watney does in The Martian."
"As someone who has only a very basic knowledge of science though, I found this book a little hard to follow. While I appreciate and respect the amount of time Weir had to put into figuring out the calculations, I found myself skipping pages to avoid reading paragraph after paragraph of science technicalities. There were multiple parts in the book I found myself laughing out loud and his sense of humor was my favorite part of the book. The book was a good mix of humor and seriousness, and the his interactions with NASA seemed humorous but realistic."
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Best Space Marine Science Fiction

Blood World (Undying Mercenaries Series Book 8)
A planet on the fringe of known space, where the people only respect masters of combat. Earth’s Legions must impress them, but other alien powers have been invited to join the contest.
Reviews
"Does not take itself seriously like others and one of the funnier books I've read in a while."
"Absolutely love this whole series, great story with believable action and twists."
"Great series and enjoy each story more and more."
"I like Larson but this series of books has become cookie cutter."
"Good read I enjoy these book's ."
"I love,this whole series."
"I really can't get enough of Mr. Larson's books."
"Fun read."
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Best Colonization Science Fiction

The Atlantis World (The Origin Mystery, Book 3)
The Atlantis World is the final book in The Origin Mystery , the trilogy that has become a global phenomenon. A GLOBAL CATACLYSM BEYOND IMAGINATION... A MYSTERIOUS SIGNAL FROM SPACE... AND ONE LAST HOPE TO SAVE THE HUMAN RACE: As the catastrophe circles the globe, Ares reveals the true nature of the threat to humanity, and Dorian agrees to one last mission: find and kill David Vale and Kate Warner. With Dorian in pursuit, Kate, David, and their team race through the ruins of the Atlantean ship left on Earth, across Atlantean science stations throughout the galaxy, and into the past of a mysterious culture whose secrets could save humanity in its darkest hour. ABOUT The Atlantis World is the final book in The Origin Mystery , the trilogy that has become a global blockbuster bestseller. A.G. Riddle spent ten years starting internet companies before retiring to pursue his true passion: writing fiction. His debut novel, The Atlantis Gene , is the first book in The Origin Mystery , the trilogy that has sold over two million copies in the US, has been translated into 18 languages, and is in development to be a major motion picture. His recently released fourth novel, Departure , follows the survivors of a flight that takes off in the present and crash-lands in a changed world.
Reviews
"I will say that the ending is far more predictable than the first book in that the analyst in the safe room, his departure was a surprise and the 3rd book was a safe "happy" ending of sorts."
"I have been busy building houses but am winding down and plan on doing more reading in my retirement and you are in the top three of my list."
"I understand wanting to connect some dots for readers who joined at the end rather than the beginning, but it inhibited my enjoyment of the book to have to quickly scan and skip 3 or 4 pages at a time to get past the summaries."
"The Atlantis World (The Origin Mystery, #3) by A.G. Riddle. A good finish to the trilogy!"
"A.G. Riddle's conclusion to his Atlantis series is my favorite of the bunch. The other two had more of a thriller/mystery threat theme, whereas World focuses more on the back story. The genetics, the dilemma of technological advancement, the origin theory."
"I agree with the author, that the third book in the trilogy was a departure from the first and second--and I loved it."
"This last book at times was hard to follow all that was happening and why, but in the end it all became clear."
"The 'good' guys win and the 'bad' guys lose but billions of other people lose too."
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Best Galactic Empire Science Fiction

The Atlantis World (The Origin Mystery, Book 3)
The Atlantis World is the final book in The Origin Mystery , the trilogy that has become a global phenomenon. A GLOBAL CATACLYSM BEYOND IMAGINATION... A MYSTERIOUS SIGNAL FROM SPACE... AND ONE LAST HOPE TO SAVE THE HUMAN RACE: As the catastrophe circles the globe, Ares reveals the true nature of the threat to humanity, and Dorian agrees to one last mission: find and kill David Vale and Kate Warner. With Dorian in pursuit, Kate, David, and their team race through the ruins of the Atlantean ship left on Earth, across Atlantean science stations throughout the galaxy, and into the past of a mysterious culture whose secrets could save humanity in its darkest hour. ABOUT The Atlantis World is the final book in The Origin Mystery , the trilogy that has become a global blockbuster bestseller. A.G. Riddle spent ten years starting internet companies before retiring to pursue his true passion: writing fiction. His debut novel, The Atlantis Gene , is the first book in The Origin Mystery , the trilogy that has sold over two million copies in the US, has been translated into 18 languages, and is in development to be a major motion picture. His recently released fourth novel, Departure , follows the survivors of a flight that takes off in the present and crash-lands in a changed world.
Reviews
"I will say that the ending is far more predictable than the first book in that the analyst in the safe room, his departure was a surprise and the 3rd book was a safe "happy" ending of sorts."
"I have been busy building houses but am winding down and plan on doing more reading in my retirement and you are in the top three of my list."
"I understand wanting to connect some dots for readers who joined at the end rather than the beginning, but it inhibited my enjoyment of the book to have to quickly scan and skip 3 or 4 pages at a time to get past the summaries."
"The Atlantis World (The Origin Mystery, #3) by A.G. Riddle. A good finish to the trilogy!"
"A.G. Riddle's conclusion to his Atlantis series is my favorite of the bunch. The other two had more of a thriller/mystery threat theme, whereas World focuses more on the back story. The genetics, the dilemma of technological advancement, the origin theory."
"I agree with the author, that the third book in the trilogy was a departure from the first and second--and I loved it."
"This last book at times was hard to follow all that was happening and why, but in the end it all became clear."
"The 'good' guys win and the 'bad' guys lose but billions of other people lose too."
Find Best Price at Amazon

Best Genetic Engineering Science Fiction

The Atlantis Plague: A Thriller (The Origin Mystery, Book 2)
The Atlantis Plague is the second book in The Origin Mystery , the trilogy that has become a global phenomenon. In Marbella, Spain, Dr. Kate Warner awakens to a horrifying reality: the human race stands on the brink of extinction. Nearly a billion people are dead--and those that the Atlantis Plague does not kill, it transforms at the genetic level. Industrialized nations offer a miracle drug, Orchid, which they mass produce and distribute to refugee camps around the world. The Immari envision a world populated by the genetically superior survivors--a new human race, ready to fulfill its destiny. With control of the world population hanging in the balance, the Orchid Alliance and the Immari descend into open warfare. This global adventure takes readers back into the world of The Origin Mystery, which began with THE ATLANTIS GENE. A.G. Riddle spent ten years starting internet companies before retiring to pursue his true passion: writing fiction. His debut novel, The Atlantis Gene , is the first book in The Origin Mystery , the trilogy that has sold over two million copies in the US, has been translated into 18 languages, and is in development to be a major motion picture. His recently released fourth novel, Departure , follows the survivors of a flight that takes off in the present and crash-lands in a changed world.
Reviews
"This book definitely had me hitting the "buy next book" immediately."
"This is a military type drama where there is one good guy who has to upset the whole bad regime (think 24 the TV series). The final element of the plot is human evolution and history, which again is very intricately interwoven into the bio-military aspects and well researched. It almost feels like the story line may have had a well sculpted start and end (hopefully) and that this second book is for clarification and set-up for the final showdown."
"David and Kate find themselves in danger as we, the readers, find ourselves wanting answers to all the questions we have asked."
"I really enjoyed how the subject matter was handled, and I enjoyed learning all sorts of historical tidbits."
"I fell in love with the characters and the premis in the first book, and I would highly recommend the Atlantis Plague to continue the story."
"If you're buying this book, be sure you have read The Atlantis Gene first; it fills in some blanks that may leave you wondering."
"This would translate well to a movie series, or mini-series, something like Battlestar Galactica meet Star Wars. We like the overall message of the Atlantis Series & commend the author, who must have a wonderful, complex brain."
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Best Alien Invasion Science Fiction eBooks

Blood World (Undying Mercenaries Series Book 8)
A planet on the fringe of known space, where the people only respect masters of combat. Earth’s Legions must impress them, but other alien powers have been invited to join the contest.
Reviews
"Does not take itself seriously like others and one of the funnier books I've read in a while."
"Absolutely love this whole series, great story with believable action and twists."
"Great series and enjoy each story more and more."
"I like Larson but this series of books has become cookie cutter."
"Good read I enjoy these book's ."
"I love,this whole series."
"I really can't get enough of Mr. Larson's books."
"Fun read."
Find Best Price at Amazon

Best Space Exploration Science Fiction eBooks

Blood World (Undying Mercenaries Series Book 8)
A planet on the fringe of known space, where the people only respect masters of combat. Earth’s Legions must impress them, but other alien powers have been invited to join the contest.
Reviews
"This is one good story."
"I liked this one, but it felt unfinished."
"More double and triple crosses, the poor guy dose not get it maybe you will if you read it, I would recommend it."
"I have been hooked on t his series from the beginning."
"I thoroughly enjoyed reading this and look forward to an audio version in the future."
"Love this series!"
"This sci-fi is a simple read."
"Love this series, love these characters."
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Best Science Fiction TV, Movie & Game Tie-In

Ready Player One
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline. And I mean head over heels in love--the way you fall for someone who is smart, feisty, and who can effortlessly finish your favorite movie lines, music lyrics, or literature quotes before they come out of your mouth. Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. Our unlikely hero is an overweight trailer park kid who goes by Wade Watts in real life, and “Parzival” to his best friends and mortal enemies--all of whom he interacts with virtually. Just like the Arthurian knight that is his namesake, young Wade is on a quest for an incredible treasure guarded by mythical creatures. The setup is particularly brilliant, because Ernie Cline seems to have a laser-beam knowledge of (and warm, fuzzy love for) every pop song, arcade game, and giant robot produced in the last thirty years. Seriously, this is a guy who owns and regularly drives a 1982 DeLorean that has been mocked up to look exactly like the time-traveling car in Back to the Future , complete with a glowing flux capacitor. Worse, these corporate baddies are posers with no love for the game – they have movie dialogue piped in via radio earpieces, use bots to cheat at arcade games like JOUST, and don’t hesitate to terrorize or murder people in the real world to achieve their aims inside the OASIS. Our good guy has to leave his X-Wing fighter aboard his private flotilla so that he can pilot an authentic Ultraman recreation. And how do you not grin when someone dons a pair of virtual Chuck Taylor All Stars that bestow the power of flight? Instead, Cline keeps the stakes high throughout, and the epic treasure hunt structure (complete with an evolving high-score list) keeps the action intense. The plot unfolds with constant acceleration, never slowing down or sagging in the middle, to create a thrilling ride with a fulfilling ending. In your debut novel Ready Player One you incorporate literally hundreds of pop culture references, many of them in ways that are integral to the book’s plot. Q) Like the book’s hero, you possess a horrifyingly deep knowledge of a terrifyingly broad swathe of culture, ranging from John Hughes movies to super-obscure Japanese animation to 8-bit videogames to science-fiction and fantasy literature to role-playing games like Dungeons & Dragons. Then as an adult, I worked at a long series of low paying tech support jobs that allowed me to surf the Internet all day, and I spent a lot of my cubicle time looking up obscure pop culture minutiae from my childhood while I waited for people to reboot their PCs. When I get home that night, I accidentally invent a cheap abundant clean energy source that saves human civilization. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”-- Booklist , starred review. "This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”-- Publishers Weekly. "Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. " Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. "The pure, unfettered brainscream of a child of the 80s, like a dream my 13-year-old self would have had after bingeing on Pop Rocks and Coke…I couldn’t put it down. Ernest Cline's hero competes in a virtual world with life-and-death stakes -- which is only fitting, because he's fighting to make his dreams into reality.
Reviews
"Really enjoyed this book and I knew all of the 80’s references!"
"As we become more and more obsessed with our devices and less involved in our physical surroundings we could reach a future that is outlined in this book."
"A little too much with old video games and movies."
"Such a fun story that incorporates great 80’s references, fantasy, science-fiction, dystopian futures and romance."
"Cline has imagined an interesting (albeit unfortunate) future world and created a story around several endearing characters."
"Overall, this was an entertaining book, and a good journey back to the heyday of coin operated arcade games of the 80s."
"This book covers the feeling of being hopeful for a future, Dark in the sense of how the future is, Nostalgic with all the references to old consoles and movies, the book can be lighthearted at times, and the book makes you think about are culture and what it could become."
"Im an avid reader and it caught my attention and held it because its a different subject matter then the usual fodder."
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Best Kindle Singles

A Spy's Guide to Thinking (Kindle Single)
Bestselling author John Braddock was a case officer at the CIA. He developed, recruited and handled sources on weapons proliferation, counter-terrorism and political-military issues. A former university fellow, he now helps people and organizations sharpen their thinking about their strategy, their customers and their competition. John Braddock has been able to throw in a good spy story to show how to properly think in a stressful situation." He developed, recruited and handled sources on weapons proliferation, counter-terrorism and political-military issues. A former university research fellow, he is now a strategy consultant. He helps people and organizations think more effectively about their strategy, their customers and the competition.
Reviews
"When circumstances require action, having a habitual method (i.e a structured approach) to quickly analyze the situation and select the best response gives you an edge over your opponent. The author shows how the US Air Force analyzed ace pilots to determine why they won more dogfights, and how that discovery was generalized into a powerful behavioral approach to rapid decision-making for spies in stressful situations. This book uses the author's thought process during an attempted robbery where he, the spy, is victim as an example of his structured thought process, one that major spy agencies and the military actually use. Near the end, he analyzes the thought process he went through in deciding to write the book in comparison to a reader's decision to purchase it."
"A short book about thinking - in my world the idea of recognizing what type of game your opponent is playing is vitally important."
"Interesting, simple model for taking the right actions in life and business."
"I had read about the OODA method of dealing with conflict, but the author's take on it with his DADA version was a welcome and interesting twist on it."
"Not too much detail but author gets his points across clearly and concisely...good read but would have been good to see more examples."
"Thank you to the druggie for his patience in letting the story play out."
"Many of us probably use this technique when faced with making decisions every day but usually have never given any thought to the actual process."
"Meh."
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Best Asian Literature

Musashi: An Epic Novel of the Samurai Era
On his way home, he commits a rash act, becomes a fugitive and brings life in his own village to a standstill--until he is captured by a weaponless Zen monk. Continually striving to perfect his technique, which leads him to a unique style of fighting with two swords simultaneously, he travels far and wide, challenging fighters of many disciplines, taking nature to be his ultimate and severest teacher and undergoing the rigorous training of those who follow the Way. Interweaving themes of unrequited love, misguided revenge, filial piety and absolute dedication to the Way of the Samurai, it depicts vividly a world Westerners know only vaguely. "... A stirring saga ... not only for readers interested in Japan but also for those who simply want a rousing read."
Reviews
"A must read in my opinion for any/All martial artists."
"This story captured all of the truly wonderful elements of literature in a single novel."
"So happy I was introduced to this book."
"I look forward to continue reading this!"
"The names of the characters and locations are very confusing, but you can follow the story despite this small obstacle."
"It's awesome there is a Kindle version now as the hardcover is too large to pack for a weekend camping trip."
"As a karateka for many years I found the glimpse of Musashi and his mindset to be a window into the underpinnings of the martial arts."
"Beautiful story, amazing writing, fantastic imagery, and a satisfyingly long read."
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Best Thrillers

Blood on the Tracks (Sydney Rose Parnell Series Book 1)
A young woman is found brutally murdered, and the main suspect is the victim’s fiancé, a hideously scarred Iraq War vet known as the Burned Man. Do yourself a favor and give this bright talent a read.” —John Hart, multiple Edgar Award winner and New York Times bestselling author of Redemption Road. Barbara Nickless has written a twisting, tortured novel that speaks with brutal honesty of the lingering traumas of war, including and especially those wounds we cannot see. I fell hard for Parnell and her four-legged partner and can't wait to read more.” —Vicki Pettersson, New York Times and USA Today bestselling author of Swerve. Barbara Nickless has fashioned a beautifully drawn hero in take-charge, take-no-prisoners Sydney Parnell, former Marine and now a railway cop battling a deadly gang as she investigates their purported connection to a recent murder. Skilled in evoking emotion from the reader, Nickless is a master of the craft, a writer to keep your eyes on.” —Chris Goff, author of Dark Waters. “Barbara Nickless’s Blood on the Tracks is raw and authentic, plunging readers into the fascinating world of tough railroad cop Special Agent Sydney Rose Parnell and her Malinois sidekick, Clyde. Haunted by her military service in Iraq, Sydney Rose is brought in by the Denver Major Crimes unit to help solve a particularly brutal murder, leading her into a snake pit of hate and betrayal. Full of the suspense that holds you on the edge of your seat, it’s also replete with acts of bravery, moments of hope, and a host of feelings that keep the story’s intensity level high. An active member of Mystery Writers of America and Sisters in Crime, she has given workshops and speeches at numerous writing conferences and book events.
Reviews
"Here's a quick rundown, without spoilers: THE HEROINE -- At first, it appeared this was going to be another female character who somehow seems to do everything right despite all the angst she has to lug around. Her scene descriptions are vivid, and the attention to the thoughts of her main character Sydney is wonderful. ADDITIONAL WRITING THOUGHT -- The author uses transcripts of the main character's notes, interviews, journals, etc. I don't subtract stars if an author chooses to include language or sex, just letting potential readers know both exist in this book. For me, I enjoy when an author drops clues throughout the book that add up to a strong justification when the murderer is finally revealed, and I personally thought this could have been handled a little better. HOWEVER...even with the "twists" issue, the story is excellent and I found myself really liking the character of Sydney Parnell."
"Since I enjoy reading police procedural novels, I didn’t need to go past the summary description that this one included a K-9 partner to immediately select it as my Kindle First choice. While this is an especially interesting police procedural story since Sydney Rose Parnell and Clyde are part of a railroad police force, it goes much deeper."
"I was hooked from the first chapter - drawn in by the main character, Sydney, who hides her complex and compassionate nature beneath a stoic exterior."
"The story gives you the information about her past little by little, which made me love her character even more. I was pleasantly surprised when I finished the story and the second book popped up."
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